Caverna

Caverna

Made in Unreal

Prototype for a game inspired by Worms. Created for a 9 week module on game prototyping in my 3rd year of university.

 

We selected a brief for the genre of the prototype at the beginning of the module and had to create a series of mechanics turn the brief into a playable prototype. 

I chose to create my project as a "Worms"-like with the new mechanic of having a unit's weapons / attributes determined by a class selected at the beginning of the game. 

I also put a heavy focus on creating a fully destructible procedurally generated random map as an extension task. 

Mock Trailer

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